PORTFOLIO
ABOUT
RESUME
More
An isometric hack and slash game inspired by Hades, offering challenging combat and strategic level design.
Role:
Game designer
Duration:
10 weeks
Team size:
18
Engine:
Unreal engine 4
Immerse in a fantasy realm with swift, engaging swordplay. Navigate through vast landscapes and deep caverns, facing exhilarating battles.
Game/Tech designer
13 weeks
Solo project
An action platformer set in a crumbling castle, featuring acrobatic exploration and puzzle-solving.
12 weeks
A 3D platformer where players navigate a marble through physics-based tracks.
Game/Level designer
8 weeks
21
A 2D platformer created in for the UKIE game jam themed around diversity. Features collaborative gameplay with three unique characters, focusing on teamwork and puzzle-solving.
48 hours (UKIE game jam)
6