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GAME DESIGNER

Thamil Kapilan

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An isometric hack and slash game inspired by Hades, offering challenging combat and strategic level design.

Role:

  • Game designer

Duration:

  • 10 weeks

Team size:

  • 18

Engine:

  • Unreal engine 4

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Immerse in a fantasy realm with swift, engaging swordplay. Navigate through vast landscapes and deep caverns, facing exhilarating battles.

Role:

  • Game/Tech designer

Duration:

  • 13 weeks

Team size:

  • Solo project

Engine:

  • Unreal engine 4

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An action platformer set in a crumbling castle, featuring acrobatic exploration and puzzle-solving.

Role:

  • Game/Tech designer

Duration:

  • 12 weeks

Team size:

  • Solo project

Engine:

  • Unreal engine 4

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A 3D platformer where players navigate a marble through physics-based tracks.

Role:

  • Game/Level designer

Duration:

  • 8 weeks

Team size:

  • 21

Engine:

  • Unreal engine 4

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A 2D platformer created in for the UKIE game jam themed around diversity. Features collaborative gameplay with three unique characters, focusing on teamwork and puzzle-solving.

Role:

  • Game/Level designer

Duration:

  • 48 hours (UKIE game jam)

Team size:

  • 6

Engine:

  • Unreal engine 4

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